
local CLASS = {}

CLASS.DisplayName			= " "
CLASS.WalkSpeed 			= 0
CLASS.CrouchedWalkSpeed 	= 0
CLASS.RunSpeed				= 0
CLASS.DuckSpeed				= 0
CLASS.JumpPower				= 0
CLASS.DrawTeamRing			= false
CLASS.DrawViewModel			= false
CLASS.Selectable			= false


function CLASS:Loadout( pl )
	
end

function CLASS:OnSpawn( pl )
	
end

player_class.Register( "T10", CLASS )